Graphical Styles
Every game is created with different graphical style which
makes that game unique in its own way. The most common graphical styles used
are Photo-realistic, Abstraction, Cel-shading and Exaggeration. Most genres use
the same visual style because they work better in that certain genre like most
FPS games are photo-realistic but there are some exceptions like borderlands.
Photo-realistic
Photo-realistic is when a game or rather something in the
game is made from a picture from real life. Games that use this style are a lot
of first person shooters like battlefield and Call of duty.
These games use this style to make the player feel like they
are on a battlefield and at war and the players think they are this person in
the middle of a battlefield giving orders or being ordered to save or kill
somebody.
The colours used are very realistic like real life and make
the viewer feel like it is something that could happen in real life or in the
past.
This graphical style is made so that the player feels like
he is in the shoes of the avatar and everything done in the game is something
that you do in real life (most times) but we wouldn’t do it (like shoot
somebody).
Abstraction
Abstract
art style often employs a lot of lines and geometric shapes that don't resemble
any real-life objects. To
abstract something is to simplify it, reducing it to a few essentials and basic
forms instead of trying to reproduce it. Indie game developers use this style a
lot because it is easy to create and doesn't require a lot of time or money to
create. Plus the thing you create can be anything from your imagination and
doesn't need to be compared to real life meaning it can't criticised for its
graphics or art style. Games that use this style are Fez and Super Hexagon.
Cel-Shading
Cel-shading is a type of rendering which makes a 3D model
look hand drawn.Games that use this style are borderlands and Catherine.
This style usually has the drawings outlined to give off a
hand drawn effect and usually got a lot of bright colours and is a style
between photorealistic and cartoon. The colours used make the viewer like they
are watching drawings move.
Exaggeration
This style is a very non-realistic style where everything is
created with everything being too big/powerful/impossible to exist in the real
world like swords twice the size they should be or characters that body mass is
bigger that it should be. Games that are exaggeration are most anime games like
Naruto or games like Gear of War (Chest is really big).
The colours are usually bright and make the
viewer feel like they have powers or magical items exist.
This is much better now Tom. The examples really help illustrate your points but your explanations would be improved if you referred to your pictures in those explanations.
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